Last updated: 20 May 2026
TL;DR Everything you need to know about voting on Minecraft servers: server lists, captchas, cooldowns, and why voting earns you in-game rewards.
On Minecraft, multiplayer servers are constantly competing to attract players. Server lists — the big directories of French-speaking Minecraft servers — rank servers every day based on the number of votes they receive. The more votes a server gets, the higher it climbs, the more visible it becomes — and the more new players it pulls in.
To get their community voting, servers usually reward every validated vote with in-game perks: loot keys, virtual currency, rare items, XP boosts or cosmetics. It creates a virtuous circle: the player votes → the server gains visibility → the player gets a reward → they come back tomorrow to vote again.
In practice, voting for a server means going to a specific URL on a voting site
(usually a /vote page dedicated to the server) and submitting a form.
The full process looks like this:
The whole thing takes a few seconds, but it needs the player's attention for every single vote: open the site, type your username, validate, click.
Every voting site enforces a minimum delay between two votes from the same player, called a cooldown. That delay varies from site to site:
For a player who wants to max out their rewards, that means 4 to 6 votes a day on average, spread across all the sites. Over a week, that easily adds up to 30 to 40 site visits — for the same repetitive action.
The type and value of rewards depend on the server. A few typical examples from the most popular French-speaking servers:
Stacked up over time, voting every day is a real economic edge for regular players: on some servers, a player who votes 4 times a day for a month can rack up the equivalent of several hours of farming in passive rewards.
The gap between the value of the rewards (high) and how repetitive the task is (not exactly thrilling) explains why so many players look to automate the process. The options:
Whether automation is legitimate is a nuanced question. The terms of use of voting sites generally explicitly forbid automated votes. Game servers themselves take varying positions: some turn a blind eye as long as there's no large-scale fraud, others punish it.
In practice, automation at the scale of a single player (one vote per cooldown, just as if they did it by hand) causes no measurable harm to the sites or the servers: the player would have voted anyway. What's actually a problem is large-scale abuse — multi-accounting, vote farms, bypassing cooldowns — which skews the rankings.
A service like BoostVote sits firmly in the first category: one vote per cooldown, one account per user, no cheating the rankings. It's still up to each player to check the stance of the server they play on.